- I couldn't apply my own marker, the QR Code AR marker
- There was no audio playing making the video which made it useless
Artefact 6 - Planing
Labels: ActionScript, Artefact, Augmented Reality, Motion Comics, Personal Research Project, PRP 0 commentsPosted by Dan Ryland at Wednesday, April 27, 2011
Client Project - Complete
Labels: Client Project, Colwyn Bay Hockey Club 0 commentsPosted by Dan Ryland at Monday, April 25, 2011
Client Project - Validating
Labels: Client Project, Colwyn Bay Hockey Club, HTML5 0 commentsPosted by Dan Ryland at Monday, April 25, 2011
Artefact 5 - Evaluation
Labels: Artefact, Augmented Reality, Personal Research Project, PRP 0 commentsPosted by Dan Ryland at Monday, April 25, 2011
Client Project - JavaScript Disabled and Out-of-Date Browser Warning
Labels: Client Project, Colwyn Bay Hockey Club, WordPress 0 commentsAs you know not all browsers fully support HTML5 and CSS3, and since I’ve been coding my client project in HTML5 and CSS3, I’ve needed to add in a few extra features to tell the user to upgrade their browser with a short error message below. Example if the user is using Internet Explorer 8 or later –
!html
Also since the website uses a large chunk of JavaScript to create the weather widget, I’ve create a simple no script message. If the browser has JavaScript disabled –
!html
Warning – Your Browser has JavaScript disabled. Please enable Javascript to make full use of this site.
If sure there are better ways of going about it but here are two very simple examples.
Posted by Dan Ryland at Wednesday, April 20, 2011
Client Project Mobile Site Using WPTouch Plugin for WordPress
Labels: Client Project, Colwyn Bay Hockey Club, Plugin, WordPress 0 commentsPosted by Dan Ryland at Tuesday, April 19, 2011
Artefact 5 - My Augmented Reality Business Card (Video Example)
Labels: Artefact, Augmented Reality, Personal Research Project, PRP, Youtube 0 commentsPosted by Dan Ryland at Sunday, April 17, 2011
Client Project Gallery Plugin for WordPress
Labels: Client Project, Colwyn Bay Hockey Club, Plugin, WordPress 0 commentsPosted by Dan Ryland at Saturday, April 16, 2011
Further Client Updates
Labels: Client Project, Colwyn Bay Hockey Club, jQuery, WordPress 0 commentsPosted by Dan Ryland at Friday, April 15, 2011
Artefact 5 - Presentation
Labels: Artefact, Augmented Reality, Personal Research Project, PRP 0 commentsPosted by Dan Ryland at Thursday, April 14, 2011
Artefact 5 - My Augmented Reality Business Card
Labels: Artefact, Augmented Reality, Personal Research Project, PRP 0 commentsPrint the marker.
Posted by Dan Ryland at Wednesday, April 13, 2011
Developing My Augmented Reality Business Card - Progress Report
Labels: Artefact, Augmented Reality, Personal Research Project, PRP 0 commentsI've spend a few hours searching through Google and various connecting sites and have found a little helper in my attempt to create my own Augmented Reality Business Card. I've been having trouble with getting my QR Code based AR marker to work effectively so I'm in the process of designing an improved version. However, I have managed to get my video to display on a test version. This was using code that was already written that I've then adapted for testing. It's also using a set AR marker.
Posted by Dan Ryland at Monday, April 11, 2011
A Look at WordPress Plugins For Creating Mobile Themes
Labels: Client Project, Colwyn Bay Hockey Club, Mobile, WordPress 0 commentsThe WordPress Mobile Pack is a complete toolkit to help mobilize your WordPress site and blog.
It includes a mobile switcher to select themes based on the type of user that is visiting the site, a selection of mobile themes, extra widgets, device adaptation and a mobile administration panel to allow users to edit the site or write new posts when out and about.WordPress Mobile Edition
WordPress Mobile Edition is a plugin that shows an interface designed for a mobile device when visitors come to your site on a mobile device.
Mobile browsers are automatically detected, the list of mobile browsers can be customized on the settings page.My Final Call
After looking at the plugins above, I've decided to use WPTouch for my client project. This is because it provides a more concise mobile version of the website and its design is modern and simple for all types of mobile devices. I also like that this plugin provides the user with the ability to switch between the desktop version and the mobile version of the site. For me this is important as sometimes I still want to view full sites on my mobile device.
Posted by Dan Ryland at Sunday, April 10, 2011
Intel's The Chase Film. Amazing.
Labels: Intel, The Chase Film 0 commentsClient: Intel
Executive Creative Directors: Paul Venables, Will McGinness
Creative Directors: Paul Foulkes, Tyler Hampton, David Kim
Copywriter: Josh Parschauer
Art Directors: Beau Hanson, Dan Kenneally
Interactive Design Director: Ezra Paulekas
Production Company: Nexus Productions
Directors: Smith & Foulkes
Posted by Dan Ryland at Sunday, April 10, 2011
Thanks to #Saqoosha My AR QR Code Business Card Works
Labels: Artefact, Augmented Reality, FLARToolkit, Personal Research Project, PRP, QR Codes 0 commentsPosted by Dan Ryland at Wednesday, April 06, 2011
Running a #Junaio Channel On My Server
Labels: Augmented Reality, Junaio, Personal Research Project, PRP, QR Codes 0 comments'The MD2 file format supports animated models with up to 1024 vertices per model. MD2 models cannot have different colours but textures. Therefore, textures have to be baked in case for instance "vertex colours" shall be shown.
One MD2 file can contain a set of different animations. The animations are calculated on per-vertex base (no bones) and are very efficient for mobile devices with weak processors. Although the MD2 file format is a vertex-animation format, the file itself is very small in size compared to other vertex-animation supporting formats (like VRML for example). A Model with around 500 Vertices, 1000 Polygons and a total frame number of 200 with all animations will consume about 480 KB of storage on the mobile device. When this exemplary model is loaded into the renderer it will consume additionally 750 KB of system memory. Please consider that 200 frames in MD2 at 25frames per second can be actually about 600 frames when considering some steps ongoing in MD2 content preparation. Usually, MD2 models do not need to have more than 500 vertices (although 1024 per model are supported). Differences between a model with 500 vertices and a model with 1000 vertices are nearly unrecognizable if the texture map for the MD2 model was well prepared.
The OBJ file format is a model format for static meshes. It supports multiple meshes with different textures and materials. Meshes can also have assigned different materials to their polygons.
Thereby, the OBJ format provides more flexibility with respect to textures than the MD2 format which can only use one texture. However, the OBJ format does not support animations. Thus, it is recommended to use the OBJ format for high quality static objects and rely on the MD2 format for animated models.'
These files must the be encrypted with a file size limit of 350kb each.If I want sound with my 3D Model I would also have to add this to the XML -
<poi ...> <customizations> <customization> <name>Name</name> <type>sound</type> <!--"click" will start the sound on user interaction; "idle", once the model is loaded --> <node_id>[CLICK/IDLE]</node_id> <value><![CDATA[URL_TO_YOUR_SOUND_TO_BE_STREAMED]]></value> </customization> </customizations> ... </poi>
Posted by Dan Ryland at Tuesday, April 05, 2011
#Junaio Augmented Reality Browser Saves The Day!
Labels: Augmented Reality, Junaio, QR Codes 0 commentsPosted by Dan Ryland at Friday, April 01, 2011
Problems With Eclipse and Software Development Kits
0 commentsIt's been a tough few hours of following tutorials on setting up the development environment I'm which their step by step mentions the installat
Posted by Dan Ryland at Friday, April 01, 2011