Identities - Ideas

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Here are some images and scans of ideas for the Identities project -



Instead of designing a box, I decided to design a poster that would have different elements that were clickable. This skeleton/body idea came from Omid Djalili's website (http://www.omidnoagenda.com/)



As you would move your cursor over certain areas of the skeleton/body, the red drawings would appear. After clicking on this red writting, another image would be shown (see third image below)



This would be displayed after the red writting has been clicked on -



Identities - Logo Ideas

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Here are the logo ideas for my identities project -



I have designed two different logos. One for Kitty&Wool, which is the name of my blog, and the other, City&Wool, as a mainstream design company.

How the names came about...
I wanted a blog name that was witty and cool but couldn't think of anything until I swapped the first letters around. This then became 'citty and wool.' After thinking about my blog name a little more, I saw that I could get two names from it.

The first would be 'Kitty&Wool' for my blog becuase the blog is a way of documenting ideas and the way we play with and develop our ideas. In the same way, kittens play around with wool.

For the second name, City&Wool, (Ok, maybe it does sound a little like the outcome of a random company name genarator but it isn't!) I wanted an original company/brand name. City&Wool is relevant becuase I'm studying and living in a city (Nottingham) and the wool part is relevant because its a connection of people and ideas to produce and end product/design.



Image | Heroes, String Theory

A Diary of an Avatar 04

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For my last for diary entry I decided to take a break in Second Life. I found a nice comfortable seat and sat down on it, well, at least I tried to...



And then tried I tried to lie down...



But nevertheless, I also enjoyed a nice warm jacousie...




A Diary of an Avatar 03

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Here is my third diary entry for my Second Life Avatar - Steel Silvercloud.

The more and more I play Second Life the more I get board with loading times for graphics and texture. When trying to look at a building you would have to wait a few minutes untill you could see it in its entirety. The viewing distance from my Avatar, at which the server rendors the objects and textures, has a too smaller radius. When flying in paticlular, I approch objects like building walls too quickly for the server to even generate a wall.